Course Catalog
Game Design
Details
| Course Code: AVGAMEDES |
Provider: Aventa Learning Note:
This course has additional technical requirements. See below for details. |
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| Subject: Technology |
Grade: 7, 8, 9, 10, 11, 12 |
Credits: 0.5 (High School) | Level: Standard |
| Course Features: | - NCAA: The online provider has applied for NCAA approval. Use the NCAA code below and check the DLD NCAA Eligibility page for information on the status of the provider's courses. NCAA High School Code: 030618 NCAA Eligibility Information |
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| Terms Available: |
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| Completion Time: | Approximately 90 instructional hours per semester | ||
Costs
| Course Cost: | $284.00 |
| Materials Cost: | None |
| Total Cost: | $284 |
Special Notes
State Course Code
10249
Requirements
Technology Requirements
The school or student is responsible for providing:
General Workstation/Laptop Requirements:
We strive to minimize the technical requirements for our courses. Our multimedia is almost exclusively flash-based to minimize the need for plug-ins. Other requirements include:
Browser:
- Firefox Extended Support Release (ESR) is recommended for stability, but both the ESR and final release channel are supported (both Mac and Windows)
- Internet Explorer 8 or 9 (Windows) (Must not be in compatibility mode)
- Safari 4 or higher (Mac OSX)
- Google Chrome stable channel (both Mac and Windows)
- Popup Blocking Disabled
- JavaScript Enabled
OS:
- Windows XP, Vista, and 7
- Macintosh OS X 10.5, 10.6, and 10.7
RAM:
- 512MB or higher
Resolution:
- 1024 X 576 or higher
Media:
- Soundcard and Speakers/Headphones
- Microphone required for certain courses
Plugins:
- Sun Java 6 (Blackboard 9.1 does not work properly with Java 7)
- Flash Player Version 10 or higher
- QuickTime Version 7 or higher
- Real Player required for certain courses
- Jaws 11 or higher (for accessibility)
Third Party Applications:
- Google Earth 6.0
Network Requirements
The school or student is responsible for providing:
Aventa will provide a complete list of external sites that require access upon request to individual districts/schools.
Special Technology Requirements
These are course-specific requirements that go above and beyond the Provider Baseline Technical Requirements.
The school or student is responsible for providing:
Minimum computer recommendations:
- Ram: 128 MB
- Processor: Pentium 600 MHz
- Hard Disc: 10 GB
- Operating System: Windows XP, Windows 2000, or Windows NT
- Other Hardware: Sound and Graphics card, speakers
This course is recommended for PC Users. Students will use trial version of Macromedia Fusion to complete certain activities. Programs used: Multimedia Fusion 2 (standard), Blender (freeware), TrackMania Nations (freeware), and Multimedia Fusion Developer (demo).
Materials to be ordered via the DLD
The DLD Registrar may order the following materials via the DLD upon registering the student:
No additional materials required for this course.
Description
Standards Alignments
Syllabus / Outline
UNIT I: Course Overview - Introduction to Game Design
Section 1 - History
Section 2 - Player Elements
Section 3 - Genres
UNIT II: Game Elements
Section 1 - Elements of Game Play
Section 2 - Setting Goals
Section 3 - Platform
Section 4 - Game Generations
Section 5 - Player Modes
UNIT III: Creating Content
Section 1 - The Story
Section 2 - Defining Characters
Section 3 - Development
UNIT IV: Game Play
Section 1 - Theory
Section 2 - Rules
Section 3 - Levels
UNIT V: Interface
Section 1 - Features
Section 2 - Types
Section 3 - Platform Specific
Section 4 - Genre Specific
UNIT VI: Audio
Section 1 - Sound Effects
Section 2 - Music
Section 3 - Putting it all Together
