Course Catalog

Game Design

Details

Course Code:
AVGAMEDES
Provider:
Aventa Learning
Note:

This course has additional technical requirements. See below for details.

Subject:
Technology
Grade:
7, 8, 9, 10, 11, 12
Credits:
0.5 (High School)
Level:
Standard
Course Features: - NCAA: The online provider has applied for NCAA approval. Use the NCAA code below and check the DLD NCAA Eligibility page for information on the status of the provider's courses.

NCAA High School Code: 030618

NCAA Eligibility Information

Terms Available:
  • Spring 2013
  • Fall 2012
  • Summer 2013
  • Spring 2014
  • Fall 2013
Completion Time: Approximately 90 instructional hours per semester

Costs

Course Cost: $284.00
Materials Cost: None
Total Cost: $284

Special Notes

State Course Code

10249

Requirements

Technology Requirements

The school or student is responsible for providing:

General Workstation/Laptop Requirements:
We strive to minimize the technical requirements for our courses. Our multimedia is almost exclusively flash-based to minimize the need for plug-ins. Other requirements include:

Browser:

  • Firefox Extended Support Release (ESR) is recommended for stability, but both the ESR and final release channel are supported (both Mac and Windows)
  • Internet Explorer 8 or 9 (Windows) (Must not be in compatibility mode)
  • Safari 4 or higher (Mac OSX)
  • Google Chrome stable channel (both Mac and Windows)

  • Popup Blocking Disabled
  • JavaScript Enabled

OS:

  • Windows XP, Vista, and 7
  • Macintosh OS X 10.5, 10.6, and 10.7

RAM:

  • 512MB or higher

Resolution:

  • 1024 X 576 or higher

Media:

  • Soundcard and Speakers/Headphones
  • Microphone required for certain courses

Plugins:

  • Sun Java 6 (Blackboard 9.1 does not work properly with Java 7)
  • Flash Player Version 10 or higher
  • QuickTime Version 7 or higher
  • Real Player required for certain courses
  • Jaws 11 or higher (for accessibility)

Third Party Applications:

  • Google Earth 6.0

Network Requirements

The school or student is responsible for providing:

Aventa will provide a complete list of external sites that require access upon request to individual districts/schools.

Special Technology Requirements

Note:

These are course-specific requirements that go above and beyond the Provider Baseline Technical Requirements.

The school or student is responsible for providing:

Minimum computer recommendations:

  • Ram: 128 MB
  • Processor: Pentium 600 MHz
  • Hard Disc: 10 GB
  • Operating System: Windows XP, Windows 2000, or Windows NT
  • Other Hardware: Sound and Graphics card, speakers

This course is recommended for PC Users. Students will use trial version of Macromedia Fusion to complete certain activities. Programs used: Multimedia Fusion 2 (standard), Blender (freeware), TrackMania Nations (freeware), and Multimedia Fusion Developer (demo).

Materials to be ordered via the DLD

The DLD Registrar may order the following materials via the DLD upon registering the student:

No additional materials required for this course.

Description

View the course description.

Standards Alignments

View on provider's site

Syllabus / Outline

View on provider's site

UNIT I: Course Overview - Introduction to Game Design
Section 1 - History
Section 2 - Player Elements
Section 3 - Genres


UNIT II: Game Elements
Section 1 - Elements of Game Play
Section 2 - Setting Goals
Section 3 - Platform
Section 4 - Game Generations
Section 5 - Player Modes

 UNIT III: Creating Content
Section 1 - The Story
Section 2 - Defining Characters
Section 3 - Development


UNIT IV: Game Play
Section 1 - Theory
Section 2 - Rules
Section 3 - Levels


UNIT V: Interface
Section 1 - Features
Section 2 - Types
Section 3 - Platform Specific
Section 4 - Genre Specific


UNIT VI: Audio
Section 1 - Sound Effects
Section 2 - Music
Section 3 - Putting it all Together